local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
main_id = 427
L0_1 = {}
L1_1 = 42709
L2_1 = 42701
L3_1 = 42702
L4_1 = 42703
L5_1 = 42704
L6_1 = 42705
L7_1 = 42706
L8_1 = 42707
L9_1 = 42708
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Ambor_FlyBegin"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["42701"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Ambor_FlyBegin"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["42703"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Knight_Roof_Ambor"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["42704"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Knight_Roof_Ambor"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["42706"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["42707"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "42708AmborHidden"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L2_1.scene_id = 3
L2_1.pos = "Q42707Player"
L1_1.avatar = L2_1
L0_1["42708"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Knight_Roof_Ambor"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.id = 1002
L4_1.pos = "Ambor_FlyBegin"
L4_1.scene_id = 3
L4_1.room_ID = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710005
L3_1.pos = "Q427Wind1"
L3_1.alias = "Wind1"
L3_1.scene_id = 3
L3_1.room_id = 0
L4_1 = {}
L4_1.id = 70690001
L4_1.pos = "Q427Wind1"
L4_1.alias = "Wind1"
L4_1.scene_id = 3
L4_1.room_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q375RunStart"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["42702"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Ambor_FlyBegin"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.id = 1002
L4_1.pos = "Knight_Roof_Ambor"
L4_1.scene_id = 3
L4_1.room_ID = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["42709"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Ambor_FlyBegin"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.id = 1002
L4_1.pos = "Knight_Roof_Ambor"
L4_1.scene_id = 3
L4_1.room_ID = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["42701"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Ambor_FlyBegin"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.id = 1002
L4_1.pos = "Knight_Roof_Ambor"
L4_1.scene_id = 3
L4_1.room_ID = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["42703"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Knight_Roof_Ambor"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["42704"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Knight_Roof_Ambor"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710005
L3_1.pos = "Q427Wind1"
L3_1.alias = "Wind1"
L3_1.scene_id = 3
L3_1.room_id = 0
L4_1 = {}
L4_1.id = 70690001
L4_1.pos = "Q427Wind1"
L4_1.alias = "Wind1"
L4_1.scene_id = 3
L4_1.room_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Knight_Roof"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["42705"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Knight_Roof_Ambor"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["42706"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "42708AmborHidden"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["42707"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "42708AmborHidden"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc1483"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1483
L4_1.pos = "Q427Soilder2"
L4_1.scene_id = 3
L4_1.room_ID = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["42708"] = L1_1
